Unity assets,
obsessively engineered.
Editor tools, runtime systems, and gameplay templates — built first for shipping games of my own, then released for yours. Best-in-class. Brutally tested. Documented like you wished every asset was.
Not slop. Never slop.
The Unity Asset Store is full of things that almost work. Kwingku exists because I needed tools I could actually trust under my own production deadlines — so that's the bar.
- 01
Built for shipping games
Every package starts as a tool I needed for a game I was actually shipping. By the time it reaches the store, it has survived production — not just a tidy demo scene.
- 02
Obsessive testing
Every supported Unity LTS, every render pipeline target, every edge case I can dream up. If a regression slips through, it gets a test and a patch within the support SLA.
- 03
Documentation as a deliverable
Written like the manual you wished every asset shipped with — quickstart, full API reference, sample scenes that explain themselves, and a changelog that respects your time.
What's coming first.
A working list of the first releases. Names and scope will firm up as each one finishes its production trial. Subscribe below and you'll hear from me the day one is ready.
Editor Tools In development Editor Tools Coming soon Scene Conductor
Runtime Systems In development Persist
Runtime Systems Coming soon Quill
Gameplay Templates Beta Stride
Gameplay Templates Coming soon Crawl Core
What you get, every time.
Plain commitments. No fine print, no asterisks. These hold for every Kwingku release.
- Unity support
- Latest two LTS versions, always.
- Source included
- Every package ships full C# source. No DLLs, no obfuscation.
- Zero tracking
- No analytics, no phone-home, no surprises in your build.
- Samples & docs
- Every release ships with sample scenes and a written manual.
- Support SLA
- Replies within one business day. AI agents on duty 24/7.
- Changelog
- Semver. Migration notes when anything user-facing changes.
24/7 AI support — opening with the first release.
When the first asset ships, support comes with it: AI agents trained on every Kwingku package's source and docs, available around the clock — and a human (me) reading every flagged ticket within one business day.
Until then, reach me directly at support@kwingku.com.